| Technique |
Target Number |
Damage
|
Reach |
Speed |
Notes |
| Backhand |
4
|
(Str)L stun
|
0
|
+1
|
| Bite |
4
|
(Str/2)L
|
-1
|
+1
|
| Block |
4
|
(Str-1)L stun
|
0
|
+1
|
counterattack only |
| Choke |
7
|
(Str)S stun
|
-1
|
+1
|
inferior/superior position; +1 TN per 3 successes for Str(R) test |
| Disable |
6
|
(Skill)S stun
|
0
|
+1
|
location specific damage |
| Disarm |
5
|
(Str)L stun
|
0
|
0
|
+4 successes means attacker has weapon |
| Distract* |
4
|
(Str)M stun
|
0
|
0
|
exclusive Cappo move |
| Earclap |
4
|
(Str+1)M special
|
0
|
+1
|
location specific damage |
| Elbow Strike |
5
|
(Str+1)M stun
|
0
|
1
|
| Escape Hold |
6
|
none
|
0
|
0
|
| Evade |
4
|
none
|
0
|
+1
|
no reach penalties; more successes means clean miss |
| Flying Jump Kick |
8
|
(Quick+3)M stun
|
0
|
-1
|
| Gouge |
5
|
(Str+1)M special
|
0
|
0
|
location specific damage |
| Grapple |
4
|
none
|
0
|
0
|
position modifiers apply; attacks limited |
| Handstand Kick* |
7
|
(Str+2)M stun
|
+1
|
-1
|
exclusive to Capoeira |
| Head Butt |
6
|
(Str)M stun
|
0
|
0
|
Step Inside reduces to TN 5; attacker takes (Str+1)L stun |
| Jump Kick |
7
|
(Str+2)M stun
|
2
|
-1
|
| Jumping Knee Strike* |
5
|
(Str+2)M stun
|
+1
|
-1
|
exclusive Thai Boxing Technique |
| Kick |
5
|
(Str+1)M stun
|
1
|
0
|
| Kill* |
8
|
(Skill)D
|
0
|
0
|
exclusive to Tien-Hsueh(Touch Mastery) |
| Kippup |
6
|
none
|
n/a
|
special
|
stand up; availible to any martial artist |
| Knee Strike |
5
|
(Str+2)M stun
|
0
|
0
|
| Lock |
6
|
(Skill)L stun
|
0
|
0
|
position modifiers apply |
| Mulitple Punches* |
6
|
as Strike
|
0
|
+1
|
exclusive to Hard Kung Fu/Jeet Kun Do/Carromeleg; Quick/2 # of Strikes |
| One-Handed Choke |
8
|
(Str)S stun
|
0
|
+1
|
attacker can still block if successful |
| Ram* |
8
|
(Body+Skill+½ Distance)S stun
|
0
|
-2
|
exclusive to Sumo |
| Reverse Hold* |
8
|
(Skill)L stun
|
0
|
0
|
exclusive to Aikido/Wrestling; escape & hold |
| Spinning Jump Kick* |
8
|
(Str+3)M stun
|
+1
|
-2
|
exclusive to Tae Kwon Do |
| Squeeze |
4
|
(Str)L stun
|
0
|
0
|
must Grapple first |
| Stamp Kick |
4
|
(Str+2)M stun
|
0
|
+1
|
opponent must be prone; ignore "Opponent is Prone" modifier |
| Step Inside |
5/6
|
none
|
0
|
+1
|
Free Action |
| Step Outside |
5/4
|
none
|
0
|
+1
|
Free Action |
| Strike |
4
|
(Str)M stun
|
0
|
+1
|
| Sweep |
5
|
(Str)L stun
|
+1
|
0
|
knocks opponent to ground |
| Tackle |
8
|
(Body + Distance)S stun
|
0
|
-2
|
knocks opponent to ground; attacker lands on top |
| Takedown |
8
|
(Skill + 1)L stun
|
0
|
0
|
opponent is knocked down and held in lock |
| Throw |
5
|
(Str)L stun
|
0
|
-1
|
| Total Disable* |
8
|
(Skill)D stun
|
0
|
+1
|
exclusive to Hapkido |